Struct MeshData::ByteArray
ClassList > MeshData > ByteArray
#include <MeshData.h>
Public Attributes
| Type | Name |
|---|---|
| glm::vec3 | center = { 0,0,0 } |
| int | count = { 0,0,0,0 } |
| std::vector< float > | data_array |
| std::string | name = "" |
Public Attributes Documentation
variable center
glm::vec3 MeshData::ByteArray::center;
variable count
int MeshData::ByteArray::count[4];
variable data_array
std::vector<float> MeshData::ByteArray::data_array;
variable name
std::string MeshData::ByteArray::name;
The documentation for this class was generated from the following file src/render/MeshData.h