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Struct MaterialFloatChangedEvent

ClassList > MaterialFloatChangedEvent

  • #include <MaterialEvents.h>

Public Attributes

Type Name
Material::MatDataType data_type = { Material::MPARA\_FLT }
Material * material
Material::MatParaType param_type = { Material::MAT\_NONE }
float value = { 0.0f }

Public Attributes Documentation

variable data_type

Material::MatDataType MaterialFloatChangedEvent::data_type;

variable material

Material* MaterialFloatChangedEvent::material;

variable param_type

Material::MatParaType MaterialFloatChangedEvent::param_type;

variable value

float MaterialFloatChangedEvent::value;


The documentation for this class was generated from the following file src/editor/events/MaterialEvents.h