Struct Input::InputState
ClassList > Input > InputState
Combined input state snapshot. More...
#include <Input.h>
Public Attributes
| Type | Name |
|---|---|
| KeyState | key = {}Keyboard state. |
| MouseState | mouse = {}Mouse state. |
| RandomState | random = {}Random values. |
Detailed Description
Aggregates all input state types for convenient frame capture.
Public Attributes Documentation
variable key
Keyboard state.
KeyState Input::InputState::key;
variable mouse
Mouse state.
MouseState Input::InputState::mouse;
variable random
Random values.
RandomState Input::InputState::random;
The documentation for this class was generated from the following file src/editor/Input.h