Dir src/scene
Files
| Type | Name |
|---|---|
| file | Camera.cpp |
| file | Camera.h Camera class providing view and projection matrices for rendering. |
| file | DebugLine.cpp |
| file | DebugLine.h |
| file | DebugMesh.cpp |
| file | DebugMesh.h |
| file | DebugPoints.cpp |
| file | DebugPoints.h |
| file | Empty.cpp |
| file | Empty.h Empty transform node for scene hierarchy organization. |
| file | Environment.cpp |
| file | Environment.h Environment object for skybox rendering and Image-Based Lighting (IBL). |
| file | ImagePlane.cpp |
| file | ImagePlane.h |
| file | Light.cpp |
| file | Light.h Light source objects for PBR lighting. |
| file | Mesh.cpp |
| file | Mesh.h 3D mesh object for renderable geometry in the scene hierarchy. |
| file | PolygonLight.cpp |
| file | PolygonLight.h |
| file | SDFField.cpp |
| file | SDFField.h |
| file | Scene.cpp |
| file | Scene.h Scene container holding all scene objects and scene-wide state. |
| file | Sprite.cpp |
| file | Sprite.h |
The documentation for this class was generated from the following file src/scene/