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Dir src/scene

FileList > scene

Files

Type Name
file Camera.cpp
file Camera.h
Camera class providing view and projection matrices for rendering.
file DebugLine.cpp
file DebugLine.h
file DebugMesh.cpp
file DebugMesh.h
file DebugPoints.cpp
file DebugPoints.h
file Empty.cpp
file Empty.h
Empty transform node for scene hierarchy organization.
file Environment.cpp
file Environment.h
Environment object for skybox rendering and Image-Based Lighting (IBL).
file ImagePlane.cpp
file ImagePlane.h
file Light.cpp
file Light.h
Light source objects for PBR lighting.
file Mesh.cpp
file Mesh.h
3D mesh object for renderable geometry in the scene hierarchy.
file PolygonLight.cpp
file PolygonLight.h
file SDFField.cpp
file SDFField.h
file Scene.cpp
file Scene.h
Scene container holding all scene objects and scene-wide state.
file Sprite.cpp
file Sprite.h

The documentation for this class was generated from the following file src/scene/