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Class EditorContext

ClassList > EditorContext

Stores editor-specific state (selections, tools, etc.). More...

  • #include <Context.h>

Public Attributes

Type Name
SelectionManager< ObjectID > selections
Currently selected objects.

Detailed Description

EditorContext holds state that belongs to the Editor layer but not to the Scene. Examples include current selection, undo history, clipboard, active tool.

Note:

Ownership: Created and mutated by Editor layer

Public Attributes Documentation

variable selections

Currently selected objects.

SelectionManager<ObjectID> EditorContext::selections;



The documentation for this class was generated from the following file src/editor/Context.h