File VertexBuffer.h
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OpenGL vertex buffer object (VBO) abstraction. More...
#include "Buffers.h"#include <vector>
Classes
| Type | Name |
|---|---|
| class | VertexBuffer OpenGL vertex buffer object wrapper. |
Detailed Description
VertexBuffer provides a RAII wrapper around an OpenGL VBO for storing vertex attribute data (positions, normals, UVs, etc.). Inherits copy, move, and deep-copy semantics from Buffers.
Note:
All OpenGL resources are released deterministically in the destructor.
The documentation for this class was generated from the following file src/render/buffers/VertexBuffer.h