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File Sprite.h

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Go to the source code of this file

  • #include "GL/glew.h"
  • #include "glm/glm.hpp"
  • #include "ID.h"
  • #include "Context.h"
  • #include "Texture.h"
  • #include "shaders/RenderShader.h"

Classes

Type Name
class Sprite

Public Types

Type Name
enum SpriteType

Macros

Type Name
define SPRITE_SIZE 0.7f

Public Types Documentation

enum SpriteType

enum SpriteType {
    NONE_SPRITE,
    POINT_LIGHT_SPRITE,
    SUN_LIGHT_SPRITE,
    SPOT_LIGHT_SPRITE,
    CAM_SPRITE,
    ENVIRN_SPRITE,
    PARTIC_SPIRIT
};

Macro Definition Documentation

define SPRITE_SIZE

#define SPRITE_SIZE `0.7f`


The documentation for this class was generated from the following file src/scene/Sprite.h