File RenderConfigViewer.h
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#pragma once
#include "ImguiLayer.h"
class RenderConfigViewer : public ImguiLayer
{
public:
RenderConfigViewer();
RenderConfigViewer(const std::string& _name);
~RenderConfigViewer();
public:
void RenderLayer(const Context& ctx, EventPool& evt) override;
bool RenderOption(char* option, std::string name, const std::vector<std::string>& option_names);
bool RenderSlider(char);
};