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File RenderConfigViewer.h

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#pragma once

#include "ImguiLayer.h"

class RenderConfigViewer : public ImguiLayer
{
public:

    RenderConfigViewer();
    RenderConfigViewer(const std::string& _name);
    ~RenderConfigViewer();

public:
    void RenderLayer(const Context& ctx, EventPool& evt) override;

    bool RenderOption(char* option, std::string name, const std::vector<std::string>& option_names);
    bool RenderSlider(char);
};