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#pragma once
#include "ImguiMenuItem.h"

namespace UI
{
    class ImguiMButton : public ImguiMenuItem
    {
    public:
        ImguiMButton();
        ~ImguiMButton() {};
        ImguiMButton(std::string _name, std::string _shortcut);

        void RenderMenuItem(const Context& ctx) override;
    };
}