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File Button.cpp

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#include "Button.h"

UI::Button::Button(const std::string& name)
{
    notagname = uitm_name = name;
    uitm_type = BUTTON_INP;
}

UI::Button::~Button()
{
    uitm_type = BUTTON_INP;
}

void UI::Button::RenderItem()const
{
    if (ImGui::Button(GetCharName()))
        if (ButtonFunc)
            ButtonFunc();
}